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Ps3 fallout 3 mods
Ps3 fallout 3 mods












  1. PS3 FALLOUT 3 MODS HOW TO
  2. PS3 FALLOUT 3 MODS MOD
  3. PS3 FALLOUT 3 MODS MODS

  • Integrated and customizable version of Zooming Reworked.
  • Integrated a fully customizable and more advanced version of Realistic Kill Reactions.
  • New energy-consumption HUD meters for night vision + stealth fields.
  • PS3 FALLOUT 3 MODS HOW TO

    We intend to pull together step-by-step documentation on how to accomplish these, so that the average user will be able to make their own (or other mods) "FWE Compliant" as easily as possible.

    PS3 FALLOUT 3 MODS MODS

    Schlangster, for instance, has developed a new system for "stealth fields" which other mods can utilize. To aid us in expanding these capabilities, we've roped Schlangster onto the FWE team. He's developing some fancy new features for FWE that go along with the idea of FWE functioning as a platform. Likewise, other custom grenade types can be added to the grenade list and take advantage of the the FPS grenade hotkey function. Did you know, for example, that currently FWE's night vision system allows you to add any helmet to a list of "night vision hats" which can then take advantage of FWE's night vision system. 5.1+) we're looking to add in a number of features and expanded functionality that will readily allow you to extend many FWE's features into other mods you might be using.

    PS3 FALLOUT 3 MODS MOD

    It's all very exciting.Īs FWE evolves, I am beginning to see FWE grow from a large mod in its own right into a "platform" for a modded fallout experience. I also think that version 5.0 shows an increased level of polish and refinement that makes FWE really fit and "feel right" with the fallout environment. In large part, this is due to the new configuration "Control Panel", giving players access to core features and improvements along with the flexibility to tweak the experience to their individual tastes. Well first of all, its worth noting that FWE has really taken off since the release of version 5.0. His work be incorporated into subsequent updates. x-quake will be updating lower quality models in FWE and assisting with future updates to the WMK FOIP. X-quake has joined the FWE team and brings much needed modeling talent to the effort. Besides, don’t we have enough packed in here for you? That said, there is always room for improvements, tweaks, and bugfixes, so please continue to let us know your thoughts (we already have some ideas for possible addons). With Fallout New Vegas on the horizon, it has to hard to tell what the future will hold.

    ps3 fallout 3 mods

    In other news, FWE 6.0 is likely to be the last ‘major’ release of FWE. We'll be updating the information on the website as soon as we are able to reflect the new changes. Release deserved its own big version number. Number of new features and enhancements was such that we felt this Than originally intended, hence you’re about to experience FWE 6.0. What originally began as FWE 5.1 has evolved into a much larger effort Head over to the 6.0 changelog to see what's new.

    ps3 fallout 3 mods

    Well, it has happened, FWE 6.0 is officially released.














    Ps3 fallout 3 mods